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- Street fighter alpha 2 box art update#
- Street fighter alpha 2 box art portable#
- Street fighter alpha 2 box art Pc#
Custom combos grant the player a limited amount of time to chain almost any attacks together into a combo. When the custom combo guage is at level 1 or above the player can activate a custom combo by by pressing two punch buttons following a kick. The main new feature in Street Fighter Alpha 2 is the custom combo system which replaces chain combos from the previous game. Street Fighter Alpha 2 retains most of the features in Street Fighter Alpha: Warriors' Dreams like the three level super combo gauge, alpha counters and air-blocking.
Street fighter alpha 2 box art portable#
The PlayStation version was later digitally re-released for the PlayStation 3 and PlayStation Portable (both via PlayStation Network) on June 4, 2009, while the SNES version was digitally re-released for the Wii Virtual Console (on December 7, 2009) and Wii U Virtual Console (on May 22, 2014). The game was later re-released (alongside a revised Street Fighter Alpha 2 Gold) for the PlayStation 2 in the Street Fighter Alpha Anthology compilation on June 13, 2006.
Street fighter alpha 2 box art Pc#
It was also ported to the Super Nintendo Entertainment System on November 1996 (as one of the two games to use the S-DD1 microchip enhancement for sprite data, causing some loading times) and the PC on November 1998. The original game was ported to the Saturn and PlayStation on September 30, 1996, featuring an arranged soundtrack and the game's hidden boss ( Shin Akuma) as a hidden playable character. Street Fighter appearance as a hidden playable character. This version was further revised in the Street Fighter Collection compilation (for the Saturn on Novemand PlayStation on December 16, 1997) as Street Fighter Alpha 2 Gold (Street Fighter Zero 2' in Japan and Street Fighter Alpha 2' in Europe), adding Cammy in her X-Men vs.
Street fighter alpha 2 box art update#
Sometime in August of 1996, Capcom released an update to the game in Japan only, titled Street Fighter Zero 2 Alpha, that includes hidden character variations of some characters resembling their Super Street Fighter II Turbo appearances, an updated Custom Combo system requiring a different combination and less super meter to perform, new moves for some characters, and hidden game modes including Survival Mode. The second installment of the spin-off Street Fighter Alpha series and the sequel to (and remake of) Street Fighter Alpha: Warriors' Dreams, Street Fighter Alpha 2 features five new playable characters ( Dhalsim and Zangief from Street Fighter II, Gen from Street Fighter, Rolento from Final Fight, and newcomer schoolgirl Sakura), new backgrounds for all returning characters, and updated gameplay mechanics (including the introduction of the "Custom Combo" system, which allows players to use their Super Meter to make lengthy timed chain combos). Street Fighter Alpha 2 (known in some countries as Street Fighter Zero 2) is a 2D fighting game developed and released by Capcom for arcades using the CPS-2 hardware on March 6, 1996.